
Farthest Frontier v0.9.1 New raidercamps, crypts, wheather
Crate Entertainement heeft op 14 november release v0.9.1 uitgerold.
Nieuwe gebouwen zijn de Raider Camps en de Crypts. en de weersomstandigheden zijn extremer met Droogtes en Stormen afhankelijk van het landschap. In de opslagruimtes kun je nu de hoeveel per goederensoort limiteren.
Verder is het groeitempo in bevolking van grote steden verhoogd.
- Raider camps are now generated on the map. These nefarious foes will readily plunder your fledgling settlement, but you will have the opportunity to wipe them off the map to postpone future raids and earn some loot in the process. Oh, how the tables have turned! This feature requires rolling a new map as raider camps cannot be generated retroactively.
- Crypts have been added to the game. These hallowed buildings allow you to respectfully store hundreds of your town’s deceased in a much smaller space.
- Droughts can now occur, which prevents rainfall and damages crop harvests. Certain crops are more resistant to drought conditions.
- Different Map types now have different weather. For example dryer (ex. Arid) maps more likely to experience droughts, blizzards are more likely in Alpine maps, etc.
- Storage Buildings (ex. Stockyard) now have storage limits. Select a resource and you can set minimum and maximum quotas which will dictate how much of that resource is desired in that building. Laborers will maintain storage throughout town based on the values you set.
- With the addition of the Storage Limits feature, the resources that were previously stored in the Trading Post but counted towards the town’s resources (so called limbo storage), are now properly transferred out to appropriate storage buildings.
- Increased population growth in 700+ population towns.
- Increased Spirituality generation from Temples, Shrines, and Altars.
- Villagers now have a chance to die during childbirth, based on Healthcare Adversity difficulty. This risk is reduced by a Healer’s House.

Ik ben een nieuwe map gestart. En na de bekende opbouw van kleine nederzetting tot het begin van een stadje, ben ik op zoek gegaan naar de Raider Camps.
Zijn die een plaag ?
Nou nee. Ga ze niet met villagers of hunters te lijf, maar wacht tot een een paar soldier hebt. Dan is er geen vuiltje aan de lucht. Neerhalen die nederzetting en plunder hun wapenuitrusting.